about me

they/them • 23 • crystal DC • GMT+1

Hey there! First off, you may call me Nev (or Thedis, if you please or know me through RP).I'm an archaeology student with a passion for all things visual art and design, and loved ones who like to flatter me into believing that I've grown to be quite good at it – hence, this carrd.I have been playing Final Fantasy XIV for about three years now, during which I've come to love the creative landscape from RP to housing, and everything in between.While I'm still more or less new to doing my own builds and carrds, I've learned much in a short time, which I'm eager to share. Based on my experience in doing art commissions, I like to work in close communication with my patrons, if possible, to realise their vision through my creative lense.If you would like to commission me or have any questions not answered by this carrd, feel free to shoot me a direct message via Discord so we can discuss!Discord: thedis

Housing

all sizes • 10–60M. gil • world on demand

my process

My housing process starts with the first idea or cornerstone for the build, which could be anything from a theme (e.g., a hingan bounty hunter's hideout, a cat café with lots of green) to one or a few items you would like to see used, or a picture for aesthetic reference. After that, I like to submerge myself in Makeplace (often letting the hyperfixation carry me as far as it will go in one sitting).I usually do this from scratch. Taking an empty space and carving from it an environment waiting to play stage to some storytelling, then making sure everything sits just right has a hypnotic pull on me.After finishing my design and showing it to you (as screenshots or via discord stream, according to our availability), I like to take payment before handing out the file or putting the build ingame.Please Note: At the moment, I only have Lv. 50 characters on Balmung and Goblin.
I will make alts, if required, but it might take me additional time to do so. If your build is an FC house, this of course should not result in too long a delay.
While I do work a job IRL, I am usually able to finish a build (of any size) within a week. I will keep in contact with you about any delays.If time is of the essence, I may still be able to accept the commission, but will charge more for the inconvenience!

my strengths

My builds tend to be lore-compliant or very close to this; I like to design in line with the aesthetics and logic existent in the game – just that little bit more nice!I'm comfortable designing venues, having done so for my own, and generally take the most joy in builds with clear themes.
Phasmascapes and verdant partitions tend to recur in my builds, and learning new ways to frame them rarely fails to enrich me.
I'm most comfortable building lore-compliant, semi-modern, or fusion builds, and less comfortable at strictly modern ones.Most importantly though, I always strive to learn and grow!

pricing

I work in Makeplace, and accordingly offer two options for housing commissions:Makeplace File:
.json file to be used in-game via the plugin.
Full Build:
The Build, as well as me setting it up ingame and fixing what needs fixing.
In either case, Yard Design included (if you want)!I ask that all Furnishing Items are acquired by the patron, as I do not have access to story-locked Items on my alts (and I prefer not to get into disputes about price-optimal item acquisition).While I do give a (rough) price range for my builds, the final price may vary if the build is particularly challenging and/or time intensive – I want every build to be the best it can be without underpricing!


apartment/FC room

Makeplace .json File: 10–15m Gil


small

Makeplace .json File: 20–25m Gil

Full Build: 25-30m Gil


medium

Makeplace .json File: 25–35m Gil

Full Build: 35–45m Gil


large

Makeplace .json File: 45–50m Gil

Full Build: 50–60m Gil



My Builds



Apartments


commission: hingan deep-sea suite

venue private room • The Goblet

The owner of the goth venue 'The Graveyard' tasked me with creating a handful of private rooms. One was supposed to provide bathing opportunities as well as a bed in a setting which united Hingan influences and the unique aquatic flair of the Tempest. The entrance room contains a cabinet which slides open to reveal tinctures and necessities, a shower and a wardrobe, while the elevated room up the stairs beyond the paper door holds a bathtub opposite a bed, next to rainy windows into a lush vision of the waters of Urth's Font.


commission: pastel goth apartment

venue private room • makeplace draft

Another private room for the 'graveyard', which I was asked to give a pastel goth theme, as well as the usual bed-and-wash requirements. I had a lot of fun
playing around with colour blocks and found a surprising angle with the Portaled Partitions which I really liked. Using the Mog Bureau for a pastel goth build had also been on my personal housing bucket list, and even my love for phasmascapes could be indulged via the Crystal Tower versions with Midgardsommar looming very gothically against the soft purple skies of Mor Dhona.


commission: ishgardian baths

venue private room • The Goblet

Another one of the 'Graveyard' rooms. Requested was an ishgardian-style room with a bath and sauna function, but also a bed. I constructed a little walkway from the fireplace-lit bedroom along stone pillars to the baths in the back, which can seat a group of people, keeping them well steamed and warm in spite of the cold breathing frost against the windowpanes.


romantic guest suite: lover's balcony

FC room • makeplace draft

A guest room in an elezen lord's castle, situated in the Dravanian Forelands (note the Anyx Trine-esque tower in the 'distance'). The noble's house colour, blue and white, recur throughout the room, and the overall style denotes the Ishgardian heritage.The guest for whom the room is reserved is, as the lover of the castle's lord, a frequent and honoured visitor.
Therefore, as a home away from home, the space provides a place to sleep and warm one's mogslippers as well as a study, but the centerpiece is indubitably the wide, open balcony which all but invites young knights to scale the walls below and pay their visit under the light of the full moon.


Small Builds


neo-ancient living space: the memento

small personal estate • Empyreum

The personal estate of my main/WoL, who retains particularly vivid memories from their previous, ancient life. Accordingly, I've combined golds, vertical orientation and other (toned down) marks of art deco with Alpine pillars and a fireplace to represent both their home as they remember from the past, and as they experience in the present, living in Ishgard.Their workspace remains a lab space within their apartment, and accordingly their personal estate provides more comfort, space to relax and reduced clutter to rest the eye and mind. The entrance area is meant to evoke the feeling of a rooftop garden or city balcony, while the basement contains the living area and bath, referencing the Imitation of Amaurot through its subterranean position and use of Waterfall Partitions.


budding family home: snow's edge

small Free Company estate • Empyreum

After much suffering at the hands of the housing lottery, my RP partner and I finally netted a Small house for our FC, which is extremely private and themed around two of our characters. The whole build is supposed to be a city residence for their noble family with the expectation of children to raise there, with the main build representing the entrance salon and the private quarters the individual rooms.I compromised between cosiness and Ishgardian spirit in adopting a sort of more "solid" regency era architecture with wooden wall paneling kept in the teal and gold I used for my character's personal house. The colour scheme, like everything else, was supposed to be inviting and playful, so I added pink and a few whimsical elements (heart-shaped chairs, the Fuath doll, the Goobbue clock) to hint at the presence of young'uns.For the same reason (and to fulfill the role of any FC house), there had to be plenty of lounging opportunities among the books both parents adore. Up the stairs by the bookshelves sits a small window desk for quick correspondence, as a noble doing paperwork on the fly while keeping an eye on their chldren might have use of.


commission: far-eastern humble home

small personal estate • Shirogane

I was asked to build a personal home on a small plot, interior as well as exterior, focused heavily around the residing character's needs and aesthetics. The general architecture of this build was supposed to be somewhat rustic, simple but inviting, and predominantly far eastern with some western influences – this lent itself well to the use of wood and traditional sliding paper doors, while the western-aristocratic bathtub in particular denotes comfort and a more open-minded style and mindset.The resident's enthusiasm for fishing can be seen on both of the two floors by numerous angler's canvases (and an aquarium), while the importance of cooking in his family shows itself in a well-stocked kitchen complete with a traditional oven & stove alongside a simple, but inviting dining table in its middle.


commission: plant lover's glade cottage

small personal estate • Lavender Beds

Required of this build were two floors of rooms to include a kitchen and dining area, a vanity area, a bedroom, a bathroom and a study with books on plants – as well as plants wherever they fit, as the resident, as a white mage, possesses a particular love for anything green and growing. She also hails from Thavnair and, having purchased a plot of land in the Black Shroud, needs to bring her culture with her herself; hence the hannish influences (which do not exceed portrable pieces of furniture that could have been added by the resident herself).As the spaces were supposed to be open, separated at most by partitions and adhere to a white-based calming, bright style, the client and I agreed on timber framing for an extra dash of cosiness and forest edge atmosphere. Numerous windows let in natural light or are pushed aside to reveal the verdant thickets of the Twelveswood outside.


commission: smuggler's seaside retreat

small FC estate • The Mist (shown: makeplace version)

A friend commissioned me to design a small FC House set at its canon location in Limsa's Mist, themed around mediterranean luxury acquired by two characters who earn their keep as smugglers, yet appreciate the finer things in life. The space should also be able to serve as a hangout spot for other members of the relatively private Free Company.Phasmascapes remain one of my favourite items and the Costa Del Sol ones were perfect to create the breezy, open, beach-side athmosphere I wanted to convey.
I leaned into the white stone of Limsa and, for the upstairs atrium, "ennobled" it somewhat with fine fabrics and other shiny blue elements, like the Crystarium Pendant Wall Lights, which look almost like glass fishing floats.
Downstairs, in the seaside bar, the blue yields to more "tropically" associated turquoise. I aimed to make the area feel like a cosy resort bar on a wooden deck, from which you could just step off onto the beach.(The build was successfully implemented into the game, but I wanted to show it here without the edits my friend made to it.)

Medium Builds


fusion dance bar & bathhouse: komorebi

medium FC estate • Empyreum

My first ever venue build, and entirely pre-Makeplace. Komorebi is the immersive RP bar & bathhouse I run with my friends. Named for the pattern of sunlight filtering through trees, plenty of greenery is a given.To balance out the more traditional eastern aspects (and because my friend's creative direction was: "What if you could get drunk at Starbucks?"), I kept the western influences more modern to create something of a cutting, stylish edge.
The build uses all three floors, with the reception area on the ground floor, the bathhouse on the first, and the (usually most busy) bar in the basement.
The private quarters #4 and #5 were also built by me, but like Komorebi's main build, there are things I would do differently if I were to design the space today.


Large Builds


modern-gothic green penthouse

large FC estate • Lavender Beds

I would consider this my first modern build, and as such, I am pretty proud of it. My client originally put out an ad asking for a modern design using black, red and white, but enjoyed my designs and thus (thank you so much) picked me out of a line-up of designers who surely had more modern-build experience, asking me to bring in a Goth theme, at least one nice bathtub, and plenty of foliage, which better aligned with my experience.Nevertheless, I wanted to keep the modern style to get as close to my client's dream home as possible, who luckily was content with any number of floors, which gave me good freedom in regards to slots.
I decided to concentrate my efforts onto one floor (and only as much of it as I could fill with a satisfactory level of detail), which allowed me to put in some more slot-intensive installations like the windows with blinds (a variety of which my client had requested, though of course I had to add phasmascapes), or an upside-down cross wall decoration, as requested. Said phasmascape installations around the apartment, especially the view in the bathroom, made me think of a penthouse apartment, which is why I added an elevator door.The only thing I may change in hindsight would be the bedroom, though I do rather like the wardrobe-wall.
(Depicted here is the makeplace file while the client implements the build into the game.)


bar, bathhouse & clinic: komorebi L

large FC estate • makeplace draft

After operating Komorebi as a dance bar and bathhouse for a while, we gained a better understanding of what our guests enjoy our venue for, and decided to try and get a large to better meet those preferences. Personally, I enjoy the open space and unique layout of the Large's upper floor, so I resolved to use it along with the ground floor.Our bar has ever been the busiest place in the house, which is why I gave it an extension and made it easy to spy when walking in. Rather than the (pretty much dead) dance floor in the medium build, I filled the floor space with sitting arrangements which combine western leather sofas with eastern tatami mats and zabuton cushions. I also added a stage for bards and performances, which better suit our athmosphere than a central stage for dancers only.The bathhouse, too, has always been popular, which is why I gave it the entire right upstairs wing. Since many of our patrons like to interact, I made it a little more communal: More bathtubs, softer dividers and the sauna's window opening to a walkway where two benches look onto the stage below.We focus on a rich, consistently IC atmosphere, which is why my friend and I decided to lean into our characters' mutual skill in healing and build a clinic to provide new scene opportunities to this end.
Building a space for this was a particularly fun experience for me, as I had never done so before and sought to balance the functionality, of a small back alley clinic with an air of cleanliness and friendly ambience.
All in all, I am incredibly excited to see this build realised ingame and played with and throughout by the community we have so far managed to build!


Carrds

my process

I like to start from scratch with every carrd for the best overview over its features and the most freedom of thought during my design process.I take joy in balancing aesthetics with function to the guidelines of a theme. Whatever your carrd needs to do, I'm happy to have it do, in style.My own style favours a clean look (as you may observe, I'm an eternal fan of white text on dark backgrounds) to highlight elements like particularly characteristic fonts or imagery of the carrd's subject. While working with what I know best is, of course, easiest, I am happy to try new things to make your branding/design ideas and wishes a reality.Non-XIV photos are sourced from stock sites which permit reusage, when it comes to in-game screenshots, I can work both with what I am given or take my own screenshots of, say, your venue, so I have the material of my dreams to work with!I am subscribed to carrd with the Pro Standard plan.
Please be subscribed to the same tier or highter to ensure you can make full use of my designs (which will, of course, be transferred to you upon completion).

pricing

With Carrds even more than housing, the price is dependant on the amount of time and effort spent, which is why I've set minimum prices rather than price ranges:
25m gil or more for a personal/character carrd, 50m gil or more for a venue carrd.
If you would like a logo or ad template designed (separately or in addition), I am open to this as well – the price being up for negotiation, but certainly not under 50m Gil. For a gallery of logos done by me, see here.

Examples

please try viewing the full carrds in your browser!


venue carrd • modern, eco, fusion, coffee shop

The carrd for the RP venue Komorebi, a bar, lounge and bathhouse which I run together with my friends. One friend's Creative direction moved along the lines of "What if you could get drunk at starbucks?" and "Rainforest Café, but cool", so I decided to keep it clean and classy, while creating a more 'hip(ster)' vibe through thin, glowing lines which hopefully remind the viewer of striplights. Neon, of course, is a very commonly recognised element when something needs to look modern-japanese, the white colour is more subtle: less pop, more culture.This, paired with the dark vegetation of the background creates the sort of balance between retro and expensively modern that you'd find at ex-industrial buildings, gentrified into coffee shops.I designed not only the carrd, but also the logo and ad templates both for our weekly ads (vertical), and bigger event ads (horizontal).
Framing, of course, is everything, as venues in XIV thrive not only off their aesthetic clarity, but couldn't exist without the characters working there. I particularly enjoy how the weekly ads look like collectable cards of our staff.

Screenshots taken and edited by me!


character carrd • academia, antiquity, gold

The carrd for my main and Warrior of Light, Thedis. A quality which sets them apart from many others are their strong memories of their previous, ancient life, which is accordingly a main theme of their carrd. The pillars in the background evoke this theme, while actually depicting a building in Russia, which made the image a perfect fit for Thedis, who grew up as a conscript in Garlemald.In their day-to-day life, they interact with the past largely in a scientific way: The little dots are meant to remind the viewer of drawing paper (especially architectural), as Thedis spends a lot of time documenting archaeological remains to preserve their likeness for the future.The classic Times New Roman lettering aids this idea of academia and timeless, educated elegance (not least through the usage of small caps).Below this quick overview on the front page, a visitor to the carrd can learn more about the character's backstory under 'History', enjoy art and screenshots under 'gallery', stick a nose into their relationships under 'bonds' or find my OOC information under 'Contact'.The open, classy but neutral look of this design reflects my own preferences, of course, but it is also especially versatile, which makes it easy for me to draw up carrds for my new characters, like so:


venue carrd • elegant, dreamy, fashion

A good friend was in a bit of a pinch needing a carrd after losing the old one rather abruptly, and so I strongarmed the project within about a day.I wanted to preserve the somewhat cosy, 'traditional' vibe which you see in high-class cafés with a long history, while also modernising the visuals. Fashion magazines, especially their font work, hit the spot I was looking for, and thus became an inspiration.
Using semitransparent boxes with white borders also works towards this end: the illusion of a nice sheet of expensive, even ornate paper remains, while the transparency makes things a bit more chic.
The screenshot in the background was taken by me at the venue.I also put together the logo (rather quickly) and designed an ad template to go with the new look of the carrd, to better represent the venue overall, which you can see below (the screenshots were taken by my friend).


and, of course... this one!

portfolio carrd • museum, serif, refined

My most recent carrd, unsurprisingly, and another one modeled after my personal preferences. Truth be told, I have just been adoring this stock image since I found it and wanted to use it (it resonated with me not least because of my major and my love for and work in museums).To keep things clean and current against this rather busy background, I went for an overlay that balances very fat, white spaces with thin lines both in the head- and text fonts. Subtitles appearing in lowercase only adds to this modern feeling against the more retro/60ies colours and obviously historical air of the background.Because the carrd contains a lot of information, simplicity and clear direction of the eye is key, and so I used more text boxes with a colour background (solid white, semitransparent black). This especially aids in making the visual elements (slideshows, previews of carrds and builds) pop more when they are supposed to. When they are absent, the background ensures the overall look remains interesting.

Logos

my process

More than anything, I design logos to be used — simplicity and recognisability are key factors, along with correctly expressing the character of a venue or project.Initials pointing to the venue's name are a surefire way to combine these goals, which is one reason why I frequently employ them (and for venues which aim for roleplay immersion, using Eorzean script can make things feel just that little bit more real).That said, I am able to work in various styles if asked, and am more than happy to account for a commission's specific Do's and Don'ts to create a sigil that both carries impact and satisfies your own wishes for a logo, while also being easily used and edited for advertisements, flyers or carrd headers.

pricing

Like with all services I offer, the ultimate price depends on the complexity of the project; how much time and effort it costs me. My ideal minimal price for a logo is 50m Gil to guarantee a product I have thorougly revised and am 100% happy with, but i am willing to design a somewhat more low-effort logo starting at 20-25m Gil. (The logos for The Dark Forest and Port Bazaar serve as examples.)If you would like me to throw in additional versions of your logo, I am happy to do so for a bonus depending on the complexity of the request.Flyers or other graphics working with the logo can also be discussed, but will not be cheaper than the logo itself.

Examples

please try viewing the full carrds in your browser!

Komorebi • RP Bar & Lounge

Clean-cut and high contrast, the logo is highly versatile. White neon lends a modern-chic edge, while the shape (reminiscent of historical japanese crests) appears more traditional and points to the venue's east-west-fusion style. The characters on the "leaves" spell the name of the venue, Komorebi (a term to describe the pattern of sunlight falling through leaves).


The Dark Forest • RP Café

Composed on short notice utilising both open-source material and my own drawings. The initials "D" and "F" flank the tree which hints at a "T". For a more western-traditional venue like this classic café, the intricacy of the tree roots and leaves is elegantly appropriate, the (hand-drawn) bird adds a whimsical accent and balances the Eorzean "F" in the composition.


Port Bazaar • RP Market

For a Thavnairian trading post in the goblet called "Port Bazaar", I looked into Hannish imagery for inspiration, and decided on the recurring multi-tiered flame (which, fortunately, also reminds one of a peacock feather) to combine with an anchor and the venue's Initials "P" and "B" in Eorzean Script.